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This is what Super Mario Bros. 3 would have looked like on PC

Id Software made a Super Mario Bros. 3 demo for PC to pitch to Nintendo, which was ultimately rejected.

Photo of Imad Khan

Imad Khan

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To even suggest that the next major Super Mario Bros. game should come to PC would be a fool’s dream. Fans know Nintendo to be highly protective of its properties—with the exception of mobile devices, it would never consider throwing its content on competing hardware.

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Well, that wasn’t an ironclad rule in 1990. Back when id Software was known as IFD, the team behind DOOM, it had made a working prototype of Super Mario Bros. 3 for PC.

John Romero, the co-founder of id Software, tweeted out a video showing what Super Mario Bros. 3 would have looked on PC, assuming Nintendo gave the goahead.

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Commander Keen was the game that id Software made after the deal with Nintendo fell through. As you will see in the video below, id Software’s prototype was very much a work-in-progress; there is no music, and the sound effects are different. The second level was changed entirely. Physics also weren’t set with red plumber precision.

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In tribute to the 25th anniversary of Commander Keen’s release, former id Software Creative Director Tom Hall has released a Commander Keen-inspired level in Super Mario Maker.

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H/T The Verge | Screengrab via John Romero/Vimeo

 
The Daily Dot